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Match report

G2 Esports vs MIBR

VCT Americas · Stage 1 2025 Playoffs · May 3, 2025. Everything below is from one team's side; switch sides with the buttons.

G2 Esports won 3-1 against MIBR

Win

Strength: Traded 29% of deaths, keeping fights even

To fix: Isolated deaths on Lotus

Map by map

From G2 Esports's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Haven10-1352%83%31%47%
Lotus15-1336%70%28%53%
Split13-1065%80%24%50%
Ascent13-871%73%32%64%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
JonahP9–278%
leaf14–879%
JAWGEMO16–1269%
trent7–786%
valyn6–1483%

Patterns

Habits an opponent could read, and repeated mistakes.

valyn keeps dying first on Lotus

valyn died first 6 times on Lotus, on average 16 seconds into the round. The opponent may be timing valyn's position. Vary the approach or fake elsewhere.

JAWGEMO keeps dying first on Lotus

JAWGEMO died first 5 times on Lotus, on average 17 seconds into the round. The opponent may be timing JAWGEMO's position. Vary the approach or fake elsewhere.

leaf keeps dying first on Lotus

leaf died first 5 times on Lotus, on average 23 seconds into the round. The opponent may be timing leaf's position. Vary the approach or fake elsewhere.

Isolated deaths on Lotus

Lost 13 rounds on Lotus where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Haven

Lost 11 rounds on Haven where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Split

Lost 10 rounds on Split where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

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Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.