Sentinels
N4RRATE
Main agents: Fade, Tejo, Sova.
What the numbers say
Opening duels
52%
Won 45 of 87 first fights
Wins opening duels at a typical pro rate.
Deaths traded
22%
68 of 316 deaths avenged within 5 seconds
Deaths are traded less often than for most pros: often dying out of teammates' reach.
Try: Play closer to teammates so a death can be traded.
Dying first
56%
Rounds lost after dying first with no kill or assist (18 of 32)
The team recovers from this player's first deaths better than most.
Clutches
13%
4 of 32 won as the last player alive
Wins clutches at a typical pro rate.
Multi-kill rounds
22
Rounds with 3+ kills (61 with 2+, 0 aces)
14% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.
Agents
Rounds go best on Tejo (55% won) and worst on Yoru (38%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Fade | 174 | 0.81 | 49% |
| Tejo | 89 | 0.95 | 55% |
| Sova | 68 | 0.94 | 43% |
| Breach | 64 | 0.94 | 42% |
| Gekko | 24 | 1.07 | 54% |
| Yoru | 21 | 0.88 | 38% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 40 | 0.49 | 45% |
| Eco | 16 | 1.11 | 56% |
| Force buy | 88 | 0.84 | 48% |
| Full buy | 296 | 0.97 | 48% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.