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100 Thieves

Kess

Main agents: Cypher, Fade, Killjoy.

0.70
K/D
69 kills, 98 deaths overall
0.55
Kills per round
126 rounds
8–11
Opening duels
Won 42%
3/18
Clutches won
As the last one alive

What the numbers say

Opening duels

42%

Won 8 of 19 first fights

Loses more opening duels than most pros.

Try: Take fewer dry first fights: use utility or a teammate's info before peeking.

Small samplen = 19

Deaths traded

19%

19 of 98 deaths avenged within 5 seconds

Deaths are traded less often than for most pros: often dying out of teammates' reach.

Try: Play closer to teammates so a death can be traded.

Solid samplen = 98

Dying first

82%

Rounds lost after dying first with no kill or assist (9 of 11)

The team loses more often than usual when this player dies first (typical: 67% to 80%).

Try: Take first contact with a teammate close enough to trade.

Small samplen = 11

Clutches

17%

3 of 18 won as the last player alive

Wins clutches at a typical pro rate.

Small samplen = 18

Multi-kill rounds

6

Rounds with 3+ kills (12 with 2+, 0 aces)

10% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.

Solid samplen = 126

Agents

Rounds go best on Fade (54% won) and worst on Cypher (32%).

AgentRoundsK/DRounds won
Cypher570.5632%
Fade260.7854%
Killjoy260.6546%
Brimstone171.2576%

By buy

How the team did, and this player's K/D, on each kind of round.

Round typeRoundsK/DWon
Pistol120.6058%
Eco81.6075%
Force buy210.3143%
Full buy850.7541%

Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.

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