Cloud9
mitch
Main agents: Skye, Sova, Fade.
What the numbers say
Opening duels
31%
Won 17 of 54 first fights
Loses more opening duels than most pros.
Try: Take fewer dry first fights: use utility or a teammate's info before peeking.
Deaths traded
26%
63 of 241 deaths avenged within 5 seconds
Deaths are traded at a typical pro rate.
Dying first
65%
Rounds lost after dying first with no kill or assist (17 of 26)
The team recovers from this player's first deaths better than most.
Clutches
31%
13 of 42 won as the last player alive
Wins more clutches than most pros (typical: 11% to 17%).
Multi-kill rounds
12
Rounds with 3+ kills (49 with 2+, 0 aces)
14% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.
Agents
Rounds go best on Sova (49% won) and worst on Breach (41%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Skye | 129 | 0.77 | 47% |
| Sova | 92 | 1.06 | 49% |
| Fade | 70 | 0.64 | 47% |
| Harbor | 28 | 1.56 | 46% |
| Breach | 22 | 0.63 | 41% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 30 | 1.00 | 57% |
| Eco | 12 | 1.13 | 50% |
| Force buy | 81 | 0.84 | 44% |
| Full buy | 218 | 0.84 | 47% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.