NRG
s0m
Main agents: Omen, Brimstone, Killjoy.
1.00
K/D
248 kills, 247 deaths overall
0.70
Kills per round
353 rounds
34–34
Opening duels
Won 50%
5/34
Clutches won
As the last one alive
What the numbers say
Opening duels
50%
Won 34 of 68 first fights
Wins opening duels at a typical pro rate.
Solid samplen = 68
Deaths traded
24%
60 of 247 deaths avenged within 5 seconds
Deaths are traded at a typical pro rate.
Solid samplen = 247
Dying first
79%
Rounds lost after dying first with no kill or assist (23 of 29)
Dying first costs the round about as often as it does for most pros.
Small samplen = 29
Clutches
15%
5 of 34 won as the last player alive
Wins clutches at a typical pro rate.
Solid samplen = 34
Multi-kill rounds
17
Rounds with 3+ kills (66 with 2+, 0 aces)
19% of rounds with 2+ kills: about typical for a pro.
Solid samplen = 353
Agents
Rounds go best on Killjoy (67% won) and worst on Brimstone (37%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Omen | 229 | 1.06 | 56% |
| Brimstone | 62 | 0.86 | 37% |
| Killjoy | 39 | 0.86 | 67% |
| Viper | 23 | 1.19 | 43% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 34 | 0.96 | 50% |
| Eco | 11 | 1.43 | 64% |
| Force buy | 73 | 0.84 | 40% |
| Full buy | 235 | 1.05 | 57% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.