100 Thieves
eeiu
Main agents: Sova, Fade, Tejo.
1.11
K/D
362 kills, 326 deaths overall
0.71
Kills per round
508 rounds
28–27
Opening duels
Won 51%
11/88
Clutches won
As the last one alive
What the numbers say
Opening duels
51%
Won 28 of 55 first fights
Wins opening duels at a typical pro rate.
Solid samplen = 55
Deaths traded
24%
77 of 326 deaths avenged within 5 seconds
Deaths are traded at a typical pro rate.
Solid samplen = 326
Dying first
78%
Rounds lost after dying first with no kill or assist (18 of 23)
Dying first costs the round about as often as it does for most pros.
Small samplen = 23
Clutches
13%
11 of 88 won as the last player alive
Wins clutches at a typical pro rate.
Solid samplen = 88
Multi-kill rounds
20
Rounds with 3+ kills (85 with 2+, 0 aces)
17% of rounds with 2+ kills: about typical for a pro.
Solid samplen = 508
Agents
Rounds go best on Fade (58% won) and worst on Sova (49%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Sova | 292 | 1.21 | 49% |
| Fade | 149 | 1.11 | 58% |
| Tejo | 67 | 0.70 | 55% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 48 | 1.28 | 56% |
| Eco | 32 | 1.42 | 56% |
| Force buy | 126 | 1.07 | 51% |
| Full buy | 302 | 1.07 | 52% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.