100 Thieves
Cryo
Main agents: Jett, Yoru, Brimstone.
What the numbers say
Opening duels
59%
Won 69 of 117 first fights
Wins more opening duels than most pros (typical: 44% to 54%).
Deaths traded
28%
96 of 345 deaths avenged within 5 seconds
Deaths are traded at a typical pro rate.
Dying first
84%
Rounds lost after dying first with no kill or assist (32 of 38)
The team loses more often than usual when this player dies first (typical: 67% to 80%).
Try: Take first contact with a teammate close enough to trade.
Clutches
10%
5 of 49 won as the last player alive
Wins fewer clutches than most pros.
Try: Review lost clutches: play for time and isolate one fight at a time.
Multi-kill rounds
33
Rounds with 3+ kills (107 with 2+, 1 aces)
21% of rounds with 2+ kills: more than most pros. Includes 1 ace.
Agents
Rounds go best on Chamber (61% won) and worst on Iso (41%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Jett | 121 | 1.59 | 56% |
| Yoru | 104 | 1.08 | 43% |
| Brimstone | 78 | 1.18 | 60% |
| Sage | 49 | 1.15 | 49% |
| Gekko | 47 | 1.29 | 53% |
| Chamber | 44 | 1.56 | 61% |
| Iso | 41 | 0.74 | 41% |
| Astra | 24 | 0.80 | 54% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 48 | 0.91 | 56% |
| Eco | 32 | 1.25 | 56% |
| Force buy | 126 | 1.27 | 51% |
| Full buy | 302 | 1.27 | 52% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.