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Main agents: Viper.

0.63
K/D
17 kills, 27 deaths overall
0.47
Kills per round
36 rounds
2–4
Opening duels
Won 33%
0/9
Clutches won
As the last one alive

What the numbers say

Opening duels

33%

Won 2 of 6 first fights

Loses more opening duels than most pros.

Try: Take fewer dry first fights: use utility or a teammate's info before peeking.

Too few to judgen = 6

Deaths traded

11%

3 of 27 deaths avenged within 5 seconds

Deaths are traded less often than for most pros: often dying out of teammates' reach.

Try: Play closer to teammates so a death can be traded.

Small samplen = 27

Dying first

100%

Rounds lost after dying first with no kill or assist (4 of 4)

The team loses more often than usual when this player dies first (typical: 67% to 80%).

Try: Take first contact with a teammate close enough to trade.

Too few to judgen = 4

Clutches

0%

0 of 9 won as the last player alive

Wins fewer clutches than most pros.

Try: Review lost clutches: play for time and isolate one fight at a time.

Too few to judgen = 9

Multi-kill rounds

1

Rounds with 3+ kills (3 with 2+, 0 aces)

8% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.

Solid samplen = 36

Agents

Plays mostly Viper: the team won 28% of those rounds.

AgentRoundsK/DRounds won
Viper360.6328%

By buy

How the team did, and this player's K/D, on each kind of round.

Round typeRoundsK/DWon
Pistol41.0075%
Eco30.5067%
Force buy110.5018%
Full buy180.6717%

Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.

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