MIBR
artzin
Main agents: Breach, Harbor, KAY/O.
What the numbers say
Opening duels
37%
Won 15 of 41 first fights
Loses more opening duels than most pros.
Try: Take fewer dry first fights: use utility or a teammate's info before peeking.
Deaths traded
29%
49 of 169 deaths avenged within 5 seconds
Teammates trade this player's deaths more than most (typical: 23% to 28%).
Dying first
90%
Rounds lost after dying first with no kill or assist (18 of 20)
The team loses more often than usual when this player dies first (typical: 67% to 80%).
Try: Take first contact with a teammate close enough to trade.
Clutches
12%
2 of 17 won as the last player alive
Wins clutches at a typical pro rate.
Multi-kill rounds
15
Rounds with 3+ kills (30 with 2+, 0 aces)
14% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.
Agents
Rounds go best on Harbor (74% won) and worst on Kay/o (38%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Breach | 162 | 0.72 | 49% |
| Harbor | 35 | 1.35 | 74% |
| KAY/O | 21 | 0.33 | 38% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 20 | 1.42 | 60% |
| Eco | 8 | 1.20 | 88% |
| Force buy | 41 | 0.65 | 51% |
| Full buy | 149 | 0.71 | 50% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.