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Evil Geniuses

NaturE

Main agents: Fade, KAY/O, Breach.

0.76
K/D
116 kills, 152 deaths overall
0.56
Kills per round
209 rounds
10–20
Opening duels
Won 33%
3/15
Clutches won
As the last one alive

What the numbers say

Opening duels

33%

Won 10 of 30 first fights

Loses more opening duels than most pros.

Try: Take fewer dry first fights: use utility or a teammate's info before peeking.

Solid samplen = 30

Deaths traded

25%

38 of 152 deaths avenged within 5 seconds

Deaths are traded at a typical pro rate.

Solid samplen = 152

Dying first

65%

Rounds lost after dying first with no kill or assist (11 of 17)

The team recovers from this player's first deaths better than most.

Small samplen = 17

Clutches

20%

3 of 15 won as the last player alive

Wins more clutches than most pros (typical: 11% to 17%).

Small samplen = 15

Multi-kill rounds

3

Rounds with 3+ kills (21 with 2+, 0 aces)

10% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.

Solid samplen = 209

Agents

Rounds go best on Kay/o (54% won) and worst on Vyse (46%).

AgentRoundsK/DRounds won
Fade650.9448%
KAY/O520.8054%
Breach420.5248%
Sova260.6146%
Vyse240.7646%

By buy

How the team did, and this player's K/D, on each kind of round.

Round typeRoundsK/DWon
Pistol180.7139%
Eco40.0025%
Force buy530.6047%
Full buy1340.8651%

Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.

Recent series

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