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Evil Geniuses

supamen

Main agents: Viper, Astra, Brimstone.

0.81
K/D
123 kills, 151 deaths overall
0.59
Kills per round
209 rounds
8–14
Opening duels
Won 36%
5/33
Clutches won
As the last one alive

What the numbers say

Opening duels

36%

Won 8 of 22 first fights

Loses more opening duels than most pros.

Try: Take fewer dry first fights: use utility or a teammate's info before peeking.

Small samplen = 22

Deaths traded

19%

29 of 151 deaths avenged within 5 seconds

Deaths are traded less often than for most pros: often dying out of teammates' reach.

Try: Play closer to teammates so a death can be traded.

Solid samplen = 151

Dying first

67%

Rounds lost after dying first with no kill or assist (8 of 12)

The team recovers from this player's first deaths better than most.

Small samplen = 12

Clutches

15%

5 of 33 won as the last player alive

Wins clutches at a typical pro rate.

Solid samplen = 33

Multi-kill rounds

8

Rounds with 3+ kills (33 with 2+, 0 aces)

16% of rounds with 2+ kills: about typical for a pro.

Solid samplen = 209

Agents

Rounds go best on Brimstone (59% won) and worst on Astra (46%).

AgentRoundsK/DRounds won
Viper1630.7248%
Astra241.2746%
Brimstone221.2359%

By buy

How the team did, and this player's K/D, on each kind of round.

Round typeRoundsK/DWon
Pistol180.6439%
Eco40.0025%
Force buy530.8247%
Full buy1340.8751%

Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.

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