Evil Geniuses
supamen
Main agents: Viper, Astra, Brimstone.
What the numbers say
Opening duels
36%
Won 8 of 22 first fights
Loses more opening duels than most pros.
Try: Take fewer dry first fights: use utility or a teammate's info before peeking.
Deaths traded
19%
29 of 151 deaths avenged within 5 seconds
Deaths are traded less often than for most pros: often dying out of teammates' reach.
Try: Play closer to teammates so a death can be traded.
Dying first
67%
Rounds lost after dying first with no kill or assist (8 of 12)
The team recovers from this player's first deaths better than most.
Clutches
15%
5 of 33 won as the last player alive
Wins clutches at a typical pro rate.
Multi-kill rounds
8
Rounds with 3+ kills (33 with 2+, 0 aces)
16% of rounds with 2+ kills: about typical for a pro.
Agents
Rounds go best on Brimstone (59% won) and worst on Astra (46%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Viper | 163 | 0.72 | 48% |
| Astra | 24 | 1.27 | 46% |
| Brimstone | 22 | 1.23 | 59% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 18 | 0.64 | 39% |
| Eco | 4 | 0.00 | 25% |
| Force buy | 53 | 0.82 | 47% |
| Full buy | 134 | 0.87 | 51% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.