LOUD
qck1
Main agents: Raze, Jett.
What the numbers say
Opening duels
23%
Won 3 of 13 first fights
Loses more opening duels than most pros.
Try: Take fewer dry first fights: use utility or a teammate's info before peeking.
Deaths traded
29%
10 of 34 deaths avenged within 5 seconds
Teammates trade this player's deaths more than most (typical: 23% to 28%).
Dying first
88%
Rounds lost after dying first with no kill or assist (7 of 8)
The team loses more often than usual when this player dies first (typical: 67% to 80%).
Try: Take first contact with a teammate close enough to trade.
Clutches
0%
0 of 3 won as the last player alive
Wins fewer clutches than most pros.
Try: Review lost clutches: play for time and isolate one fight at a time.
Multi-kill rounds
0
Rounds with 3+ kills (3 with 2+, 0 aces)
8% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.
Agents
Plays mostly Raze: the team won 32% of those rounds.
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Raze | 19 | 0.61 | 32% |
| Jett | 17 | 0.31 | 24% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 4 | 1.33 | 75% |
| Eco | 3 | 1.00 | 67% |
| Force buy | 11 | 0.45 | 18% |
| Full buy | 18 | 0.24 | 17% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.