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LOUD

qck1

Main agents: Raze, Jett.

0.47
K/D
16 kills, 34 deaths overall
0.44
Kills per round
36 rounds
3–10
Opening duels
Won 23%
0/3
Clutches won
As the last one alive

What the numbers say

Opening duels

23%

Won 3 of 13 first fights

Loses more opening duels than most pros.

Try: Take fewer dry first fights: use utility or a teammate's info before peeking.

Small samplen = 13

Deaths traded

29%

10 of 34 deaths avenged within 5 seconds

Teammates trade this player's deaths more than most (typical: 23% to 28%).

Solid samplen = 34

Dying first

88%

Rounds lost after dying first with no kill or assist (7 of 8)

The team loses more often than usual when this player dies first (typical: 67% to 80%).

Try: Take first contact with a teammate close enough to trade.

Too few to judgen = 8

Clutches

0%

0 of 3 won as the last player alive

Wins fewer clutches than most pros.

Try: Review lost clutches: play for time and isolate one fight at a time.

Too few to judgen = 3

Multi-kill rounds

0

Rounds with 3+ kills (3 with 2+, 0 aces)

8% of rounds with 2+ kills: fewer than most pros, which fits a support or anchor role.

Solid samplen = 36

Agents

Plays mostly Raze: the team won 32% of those rounds.

AgentRoundsK/DRounds won
Raze190.6132%
Jett170.3124%

By buy

How the team did, and this player's K/D, on each kind of round.

Round typeRoundsK/DWon
Pistol41.3375%
Eco31.0067%
Force buy110.4518%
Full buy180.2417%

Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.

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