MIBR
xenom
Main agents: Viper, Omen.
What the numbers say
Opening duels
38%
Won 13 of 34 first fights
Loses more opening duels than most pros.
Try: Take fewer dry first fights: use utility or a teammate's info before peeking.
Deaths traded
17%
25 of 144 deaths avenged within 5 seconds
Deaths are traded less often than for most pros: often dying out of teammates' reach.
Try: Play closer to teammates so a death can be traded.
Dying first
63%
Rounds lost after dying first with no kill or assist (10 of 16)
The team recovers from this player's first deaths better than most.
Clutches
18%
4 of 22 won as the last player alive
Wins more clutches than most pros (typical: 11% to 17%).
Multi-kill rounds
10
Rounds with 3+ kills (37 with 2+, 0 aces)
17% of rounds with 2+ kills: about typical for a pro.
Agents
Rounds go best on Viper (53% won) and worst on Omen (48%).
| Agent | Rounds | K/D | Rounds won |
|---|---|---|---|
| Viper | 174 | 0.94 | 53% |
| Omen | 44 | 1.33 | 48% |
By buy
How the team did, and this player's K/D, on each kind of round.
| Round type | Rounds | K/D | Won |
|---|---|---|---|
| Pistol | 20 | 0.69 | 60% |
| Eco | 8 | 1.00 | 88% |
| Force buy | 41 | 0.83 | 51% |
| Full buy | 149 | 1.11 | 50% |
Eco: team spent under 10k. Force buy: under 20k. Full buy: 20k or more. Pistol: rounds 1 and 13.