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Match report

Sentinels vs Cloud9

VCT Americas · Stage 1 2025 Playoffs · Apr 24, 2025. Everything below is from one team's side; switch sides with the buttons.

Sentinels won 2-0 against Cloud9

Win

Strength: Traded 30% of deaths, keeping fights even

To fix: Isolated deaths on Ascent

Map by map

From Sentinels's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Ascent13-955%75%27%50%
Pearl13-952%73%33%60%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
zekken10–860%
johnqt2–0100%
bang4–375%
N4RRATE4–3100%
Zellsis3–767%

Patterns

Habits an opponent could read, and repeated mistakes.

zekken keeps dying first on Ascent

zekken died first 5 times on Ascent, on average 29 seconds into the round. The opponent may be timing zekken's position. Vary the approach or fake elsewhere.

Zellsis keeps dying first on Pearl

Zellsis died first 5 times on Pearl, on average 25 seconds into the round. The opponent may be timing Zellsis's position. Vary the approach or fake elsewhere.

zekken keeps dying first on Pearl

zekken died first 3 times on Pearl, on average 34 seconds into the round. The opponent may be timing zekken's position. Vary the approach or fake elsewhere.

Isolated deaths on Ascent

Lost 9 rounds on Ascent where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Pearl

Lost 7 rounds on Pearl where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

© 2026 Kitchen Labs

Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.