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Match report

Sentinels vs G2 Esports

VCT Americas · Stage 1 2025 Playoffs · Apr 26, 2025. Everything below is from one team's side; switch sides with the buttons.

Sentinels won 2-1 against G2 Esports

Win

Strength: Zellsis won the opening duels (9-4)

To fix: Won just 61% of rounds after getting the first kill

Map by map

From Sentinels's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Split5-1361%36%20%27%
Icebox13-1150%75%36%67%
Ascent13-1158%71%27%67%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
Zellsis9–478%
zekken12–842%
bang7–586%
johnqt2–150%
N4RRATE7–1157%

Patterns

Habits an opponent could read, and repeated mistakes.

zekken keeps dying first on Ascent

zekken died first 6 times on Ascent, on average 37 seconds into the round. The opponent may be timing zekken's position. Vary the approach or fake elsewhere.

N4RRATE keeps dying first on Icebox

N4RRATE died first 5 times on Icebox, on average 31 seconds into the round. The opponent may be timing N4RRATE's position. Vary the approach or fake elsewhere.

N4RRATE keeps dying first on Split

N4RRATE died first 4 times on Split, on average 43 seconds into the round. The opponent may be timing N4RRATE's position. Vary the approach or fake elsewhere.

Isolated deaths on Split

Lost 11 rounds on Split where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Ascent

Lost 10 rounds on Ascent where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Icebox

Lost 8 rounds on Icebox where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

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Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.