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Match report

100 Thieves vs NRG

VCT Americas · Stage 1 2025 Playoffs · Apr 25, 2025. Everything below is from one team's side; switch sides with the buttons.

100 Thieves won 2-0 against NRG

Win

Strength: Turned first kills into round wins 83% of the time

To fix: Isolated deaths on Haven

Map by map

From 100 Thieves's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Fracture13-567%75%39%55%
Haven13-1150%92%33%64%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
Zander7–171%
Asuna10–590%
Boostio2–3100%
Cryo5–780%
eeiu0–2–

Patterns

Habits an opponent could read, and repeated mistakes.

Cryo keeps dying first on Haven

Cryo died first 6 times on Haven, on average 27 seconds into the round. The opponent may be timing Cryo's position. Vary the approach or fake elsewhere.

Asuna keeps dying first on Haven

Asuna died first 3 times on Haven, on average 28 seconds into the round. The opponent may be timing Asuna's position. Vary the approach or fake elsewhere.

Boostio keeps dying first on Haven

Boostio died first 3 times on Haven, on average 72 seconds into the round. The opponent may be timing Boostio's position. Vary the approach or fake elsewhere.

Isolated deaths on Haven

Lost 11 rounds on Haven where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Fracture

Lost 5 rounds on Fracture where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

© 2026 Kitchen Labs

Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.