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Match report

Evil Geniuses vs G2 Esports

VCT Americas · Stage 1 2025 Playoffs · May 2, 2025. Everything below is from one team's side; switch sides with the buttons.

Evil Geniuses lost 1-2 against G2 Esports

Loss

Strength: Derrek won the opening duels (4-2)

To fix: Won just 66% of rounds after getting the first kill

Map by map

From Evil Geniuses's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Lotus13-945%80%21%63%
Split7-1345%56%29%31%
Pearl11-1354%62%24%42%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
Derrek4–275%
yay9–867%
icy12–1267%
supamen6–767%
NaturE1–50%

Patterns

Habits an opponent could read, and repeated mistakes.

icy keeps dying first on Lotus

icy died first 6 times on Lotus, on average 18 seconds into the round. The opponent may be timing icy's position. Vary the approach or fake elsewhere.

supamen keeps dying first on Split

supamen died first 4 times on Split, on average 33 seconds into the round. The opponent may be timing supamen's position. Vary the approach or fake elsewhere.

icy keeps dying first on Pearl

icy died first 4 times on Pearl, on average 56 seconds into the round. The opponent may be timing icy's position. Vary the approach or fake elsewhere.

Isolated deaths on Split

Lost 12 rounds on Split where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Pearl

Lost 12 rounds on Pearl where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Lotus

Lost 8 rounds on Lotus where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

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Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.