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Match report

G2 Esports vs 100 Thieves

VCT Americas · Stage 2 2025 Playoffs · Aug 22, 2025. Everything below is from one team's side; switch sides with the buttons.

100 Thieves lost 0-2 against G2 Esports

Loss

Strength: No single number stood out from the pro average

To fix: Only 23% of deaths were traded (116 untraded)

Map by map

From 100 Thieves's side.

MapScoreGot first killWon after itDeaths tradedPlanted rounds won
Sunset4-1318%100%19%22%
Haven5-1322%50%26%27%

Opening duels

Who took the first fight, and what happened next.

PlayerWon–lostRound won after
eeiu2–350%
Kess2–4100%
Cryo2–550%
Zander0–4–
Asuna1–12100%

Patterns

Habits an opponent could read, and repeated mistakes.

Asuna keeps dying first on Sunset

Asuna died first 8 times on Sunset, on average 26 seconds into the round. The opponent may be timing Asuna's position. Vary the approach or fake elsewhere.

Cryo keeps dying first on Haven

Cryo died first 4 times on Haven, on average 26 seconds into the round. The opponent may be timing Cryo's position. Vary the approach or fake elsewhere.

Asuna keeps dying first on Haven

Asuna died first 4 times on Haven, on average 20 seconds into the round. The opponent may be timing Asuna's position. Vary the approach or fake elsewhere.

Isolated deaths on Sunset

Lost 13 rounds on Sunset where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Isolated deaths on Haven

Lost 11 rounds on Haven where 3 or more players died without a trade. Review positioning so a teammate can always trade. Avoid taking fights alone.

Rounds to rewatch

Ranked by how much each round can teach.

© 2026 Kitchen Labs

Lumina was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. VALORANT is a trademark of Riot Games, Inc. Match data comes from GRID's esports feed. Lumina is a free, non-commercial project and is not affiliated with any team shown.